Get the milk was an interesting exercise in interactive authoritative media, even though it had it's problems it was in hind sight a positive experience, combining elements of board games, "skill" based challenges (More on the use of my quotations there later), with a little bit of general milk knowledge and puzzle solving thrown in for good measure.
Listing the positives about this game is fairly straight forward.
1. It has a fairly nice graphical style that is reminiscent of claymation and other similar stop motion disciplines.
2. It's technical use of Flash to seamlessly weave together all of the elements they've brought together is impressive.
3. Clever use of puzzles, not wanting to spoil it for others but even certain challenges that seem impossible to guess, have the answer sitting right in front of you.
4. The animation work was smooth and I didn't notice any frame skipping.
5. It gets the balance right on the frustration/reward for the board game elements, balancing lives, luck and knowledge.
The Negative things on the other hand.
1. The steering controls on the first challenge left something to be desired.
2. Touching on the challenges again the time constraints were definitely on the very fine tuned edge of being a bit too harsh.
3. There are certain knowledge questions about milk that are asked that were actually asking questions about local states in America that sort of made it a game of guess work for anyone not in the know of other countries.
4. The dice can definitely be exploited and if you you know what your doing you can get high numbers all the time, although this does in a way lead onto my next point.
5. Those police are dirty rotten cheaters and don't let anyone else tell you otherwise
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